[Tfug] Beryl

Jude Nelson judecn at gmail.com
Mon Aug 6 20:27:46 MST 2007


Don't get too comfy with Beryl...it's obsolete and being merged into
Compiz-Fusion.  Expect a stable release sometime this year :)

On 8/6/07, Rich <r-lists at studiosprocket.com> wrote:
>
>
> On Aug 6, 2007, at 6:49 pm, Predrag Punosevac wrote:
>
> > If  you were running on the top of Windows that is enough of the
> > reason to
> > be unresponsive.
> > I would guess 1Gb of memory and a serious graphics card are
> > minimum. Check
> > the FreeBSD for
> > the list of supported graphics cards.
> It took me a while to work out what was running on what :-)
>
> VMware does 3D, it's just not on by default: http://www.vmware.com/
> support/ws5/doc/ws_vidsound_d3d_enabling_vm.html
>
> Not sure how it achieves this; and I'm not that interested.
>
> The obvious option (lightweight, fast) is to request a drawable area
> through the host OS and pumping OpenGL commands through that directly
> into the native graphics card.
>
> The idiot/savant option (i.e. most compatible, most laborious,
> slowest), and the only one I've seen so far, is to implement a simple
> graphics driver that can handle some 3D stuff, rendering it in
> software, then dump that bitmap at every (periodic) vertical refresh
> into the host OS's visual space. In this case, your native graphics
> card isn't going to matter much but your CPU speed and memory
> architecture is.
>
> The halfway house option (labourious, mediocre speed, not so
> compatible) is for VMware to arbitrate 3D through the host OS's
> graphics driver, but still rendering the result in software.
>
> Where a host OS is expected to handle graphics stuff for VMware's
> clients, that host would need a pretty hefty graphics card.
>
> R.
>
>
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